It was exciting and a lot of fun - and then we just thought, 'This should be a minigame.'" The first seeds of Lethal League's boisterous, back-and-forth combat had taken root. We were just reflecting missile back and forth until somebody died. Turns out that, in the versus mode, we just started doing only that. "But as in Smash Bros., if you timed the shield correctly, you could reflect the giant missile. "One of the things we added was a giant missile that you could launch, and you could also shield yourself from it," explains Koster. Megabyte Punch was one of the earliest games to successfully make the grade in the now-defunct Steam Greenlight program, building up a small but loyal following of players who enjoyed its PvE and PvP stylings. That first game eventually took form as Megabyte Punch (opens in new tab), a Smash Bros.-inspired 2.5D brawler featuring colorful robots who can customize themselves with a selection of weaponized body parts.
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